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AI Insights · Timothy · October 2022

Top 5 Unicorn Games on Android in Europe: Q3 2022

Discover the performance trends of the top 5 unicorn-themed games on Android in Europe for Q3 2022, showcasing weekly downloads, revenue, and active users.

Top 5 Unicorn Games on Android in Europe: Q3 2022

In Q3 2022, the top 5 unicorn-themed games on the Android platform in Europe demonstrated varied performance metrics in terms of weekly downloads, revenue, and active users. Here’s a closer look at how these games fared over the quarter:

Kpopsies - Hatch Baby Unicorns saw significant fluctuations in its weekly downloads, peaking at approximately 150K in early August before gradually declining to around 89K by the end of September. Weekly revenue for this game ranged from a high of about $725 in mid-July to a low of around $289 in the final week of the quarter. Active users followed a similar trend, starting at about 273K and rising to nearly 480K in early August, then stabilizing at around 388K by late September.

My Baby Unicorn - Pony Care experienced relatively stable weekly downloads, consistently hovering around the 24K to 32K mark throughout the quarter. Revenue showed minor fluctuations, with a notable peak at $104 in late August. Active users for this game saw a slight decline from about 109K at the start of the quarter to 92K by its end.

My Little Pony: Harmony Quest maintained a steady performance in weekly downloads, averaging around 12K to 17K. Revenue peaked at approximately $1.5K in late July but declined to around $832 by the end of September. Active users saw a gradual decline from around 23K to 19.6K over the quarter.

Unicorn Run: Horse Dash Games had a notable increase in downloads, reaching a high of nearly 13.6K in late August before dropping to about 6.4K by the end of September. Revenue remained relatively low, peaking at $82 in mid-September. Active users also saw a peak at around 19.4K in late August, declining to about 11.5K by the end of the quarter.

Unicorn Games for 2+ Year Olds showed steady weekly downloads, peaking at approximately 5.3K in late August. Weekly revenue remained consistent, with minor fluctuations, peaking at around $344 in late July. The game’s active users saw a steady increase throughout the quarter, starting at about 16.3K and reaching approximately 21.5K by the end of September.

These insights are based on data from Sensor Tower. For more detailed analysis and additional insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022